Animation in Maya 2018

In this blog I’ll be talking about how i used a Pre-Rigged model in Maya 2018 for my first animation.

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It’s my first ever animation so I won’t thing much of it, I know it’s bad, the only thing i can do about it is improve it. I don’t hate how it turned out, if i spend more time on it it might even look decent. I don’t think  I would use this animation in a game, at least not in its current sloppy state.

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