What is Keying ? Keying is the use of a particular colour to act as the matte of one layer. What is Matte? Matte is a technique that utilises two or more images to combine them into one final image. This technique is often used in fimmaking to combine a foreground image like an actor… Continue reading Digital Conpositing
12 Principles of Animation
Nr. 1 Squash and Stretch is the principle of squashing and stretching, in order to give a feeling of fleshiness, flexibility, and life in animation. https://www.youtube.com/watch?v=haa7n3UGyDc&list=PL-bOh8btec4CXd2ya1NmSKpi92U_l6ZJd https://www.youtube.com/watch?v=ydzfHp4786w Nr. 2 Anticipation is the preparation of the main action of an animated scene to distinct the from the action and reaction. https://www.youtube.com/watch?v=F8OtE60T8yU https://www.youtube.com/watch?v=FxpjhfeU7rs Nr. 3 Staging is… Continue reading 12 Principles of Animation
Hypershade
Hypershade is the engine in Maya that allows the creator to asign shades to an object adn change its color, reflection, transparency, etc. The three common materials: Blinn: Is a shader that is particularly effective at simulating metallic surfaces (ex: brass or aluminum) Lambert: Is a shader that represents matte surfaces (such as chalk, matte paint, unpolished… Continue reading Hypershade
Five Visual Effects Companies that worked on Avengers: Infinity War
Framestore https://www.youtube.com/watch?v=N-9uM5aQbYI Weta Digital https://www.youtube.com/watch?v=sYM2T8Qemqw Digital Domain https://www.youtube.com/watch?v=jMNqvaN8G8Q Double Negative https://www.youtube.com/watch?v=vSfL3kqVW4s Cinesite https://www.youtube.com/watch?v=nDE9RZp3D-g
3D Modeling
Here is a screenshot of me adding some objects in Maya. They are supposed to serve as the base for some buildings in a small part of a city. This screeshot has all the different views and angles of Maya. In this screenshot i used the Channel Box to scale and move the object so… Continue reading 3D Modeling
2D Mazes
For this project i have too create a 2D maze game in Unity. As inspiration i will look at a few games that Featured mazes or were built around the maze concept. In my search for inspiration I've come across a game called Kuru Myst. The game seems to have a unique mechanic where the… Continue reading 2D Mazes
Visual Effects
The reason as to why we have visual effects in today's video industry is because it makes our videos look better, in some cases more realistic, and it even helps us create creatures that would otherwise not exist in our world and add them to our finished project. All of the video effects are done… Continue reading Visual Effects
Introduction to my Design Blog
Hello, I'm Edward. This blog was started for my study at Sunderland College. I'm currently studying Level 2 Games Design. This blog will be my personal online portfolio that keeps track of my work that i will be doing while studying this Game Development course. Here are my top 3 favourite games. The WItcher… Continue reading Introduction to my Design Blog